Version 1.32

  • ADDED: Events on Hide/Show to allow Enable/Disable Collision and Physics etc
  • ADDED: rdSetBPStaticMesh function for the Subsystem to set the first StaticMesh Components StaticMesh
  • ADDED: Add Instance setting for Collision Profile Name
  • ADDED: tags to actors for auto-proxies
  • FIXED: Clicking on instance was not always selecting the correct prefab
  • FIXED: Creating Prefab from Folder was including folders/actors that start with the same name
  • FIXED: Copying to level with sub prefabs was copying their contents to the level too
  • FIXED: Copying to level was not getting some objects on separate root components correctly placed
  • FIXED: Creating Prefab with a spline actor in it was sometimes not getting the rotation correct
  • FIXED: Remove Groups from actors in prefabs
  • FIXED: Selecting multiple prefabs from instances not working