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Version 1.32
- ADDED: Events on Hide/Show to allow Enable/Disable Collision and Physics etc
- ADDED: rdSetBPStaticMesh function for the Subsystem to set the first StaticMesh Components StaticMesh
- ADDED: Add Instance setting for Collision Profile Name
- ADDED: tags to actors for auto-proxies
- FIXED: Clicking on instance was not always selecting the correct prefab
- FIXED: Creating Prefab from Folder was including folders/actors that start with the same name
- FIXED: Copying to level with sub prefabs was copying their contents to the level too
- FIXED: Copying to level was not getting some objects on separate root components correctly placed
- FIXED: Creating Prefab with a spline actor in it was sometimes not getting the rotation correct
- FIXED: Remove Groups from actors in prefabs
- FIXED: Selecting multiple prefabs from instances not working
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