rdBPtools Tutorial 8 – Using rdBPtools for transporting Assets
Last Updated: 31st October 2022
Another useful feature of rdBPtools Container Blueprints is that makes it very easy to move assets around your projects.
I find a great workflow is to create my Blueprints in the Asset Packs themselves – often it’s fairly straight forward to just select the assets you want, including things like CubeMaps and Lights and build a Blueprint from them.
Then I can just “Migrate” that one blueprint to other projects.
It’s easy enough to either use that blueprint as-is in my projects, or use the “CopyToLevel” tool to copy those actors back to the level.