rdInstTutorial 7.10 – rdMassPhysics


The MassPhysics system is still in conceptual stage, apart from some definitions and a way forward in using OcTrees over the existing SpawnActor Baked Grid-based data.

The goal is to create a physics system for running on distant objects, ISMs – while proxies run close up with real physics.

More details will be added as they come to light.