rdInst Tutorial 10.3 – Using Prefabs like Assemblies
Last Updated: 28th April 2025
Tutorial created using rdInst version 1.50
One of the things you can do with PCG is use Assemblies (pretty much like a Packed Level Actor) and use the source meshes to spawn at the requested points.
If you have already made rdInst or rdBPtools prefabs and would like to use them as assemblies – you can convert them to Packed Level Actors with rdBPtools.
In a future update to rdInst, there will be a new PCG node to read the mesh data directly from the prefabs.