rdInst Tutorial 4.4 – Editing Instances from the Level Editor
Last Updated: 10th June 2025
Tutorial created using rdInst version 1.50
Note: UE5.5 -> 5.6 do not support selection of individual instances (broken)
You can edit any instances transform in rdPrefabs by enabling the “Edit Instance” mode (option is in the rdActors Details Panel). For them to be selectable and editable you will need to enable collision on them and ensure their hit proxies are enabled. You can do this from the StaticMeshes Instance Settings (right click -> rdInst->Instance Settings):