rdSplatTools Tutorial 2.7 – TimeOfDay Area
Last Updated: 23rd September 2026
Tutorial created using rdSplatTools version 1.00
In this tutorial we will control the time of day for an area in the level, this allows you to control the exact lighting you may want in a specific part of the level.
Step 1. Enable the Day Sequence plugin
The first step is to enable the Day Sequence Plugin and restart the editor.

Step 2. Create a new Basic Level
Now create a Basic level, delete the floor and create a default landscape.
Step 3. Paint an area in the middle and give it a large falloff
Now go to rdSplatTools Edit Mode and paint an area in the middle of the landscape.

Rebuild it with a Falloff of 512.0.

Step 4. Edit the ThirdPerson BP
Open the ThirdPerson Blueprint and add this code to the BeginPlay event

Add this code to the Tick event.

Step 5. Done.
That’s it, now just play the level and walk towards the center of the landscape.
