Section 3: The UI
rdTexTools resides in the Texture Editor, a button is added in its toolbar, which when clicked opens a drop-down menu with the tools:
Tool 1: Duplicate and Edit
This is simply here for power uses – it duplicates the current mesh and opens it ready for editing in two clicks. It removes the need to go to the browser, duplicate the mesh then edit it.
The new name will be the same but suffixed with an incremental number.
The duplicated mesh is not saved so remember to save the mesh before exiting UE.