Section 3.7. Transforming an Instance

It can save cycles to transform existing Instances rather than recreate them, so there are some helper methods for this. An example of how they can be used is in a Door Blueprint, the opening and closing can be done straight to the instance involved. That’s how the doors work in the rdBuildBuddy Room system.

This is the Construction Script from the Door Blueprint:

BP_Door just constructs one Instance – for the Door Mesh

Then, all that needs to be done is set the door rotation when it’s opening or closing, it looks like this:

You can also do bulk transforming for faster times: