Section 2.3. rdInstBase- Spawning

// [rdInst v1.00] Helper Function that Spawns an actor
AActor* rdSpawnActor(TSubclassOf<class AActor> actorClass,const FTransform& transform,AActor* actTemplate=nullptr,bool temp=false,bool attach=true,const FName label=TEXT(""),AActor* parent=nullptr);

// [rdInst v1.35] Helper Function that Spawns a Niagara system
UNiagaraComponent* rdSpawnVFX(UNiagaraSystem* fx,const FTransform& transform,AActor* parent=nullptr);

// [rdInst v1.35] Helper Function that Removes a Niagara Component
void rdRemoveVFX(UNiagaraComponent* fxc);