Section 5. rdProceduralActor

Section 5.1. rdProceduralActor – Settings

The rdProceduralActor just passes the data in a rdSpawnStuffData structure through to the Population routine in rdInstBaseActor – check out those settings to get more information.

There is only one extra setting – an array of PhysicalMaterials that are passed through as an “ignore” list.

// [rdInst v1.35] List of Physical Materials to exclude spawning on
TArray<UPhysicalMaterial*>			ignorePhysicalMatsList;