Section 3.10. rdActor – Assimilation

// [rdInst v1.10] Assimilate all StaticMesh Instances from the specified rdActor
void rdAssimilateChildInstances(ArdActor* rdActor,bool justVisible,bool recurse);

void rdAssimilate(ArdActor* rdActorParent,bool justVisible);
void rdAssimilateRecurse(ArdActor* rdActorParent,bool justVisible);